Right, so here's a concept for the main menu, this will be applied to other menus, just with the change of options.
My thoughts are that when the menu goes into level select, revolver chamber will zoom in to show half the chamber, and each level's entrance is shown, lined up to each bullet set in the chamber. As the player flicks through the levels, the chamber will turn to view to the next level.
I'll do my best to explain through concepts...might be better to understand.
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