Tuesday, February 28, 2012

Iridium:Star Syndicate

As the title says, that has been the chosen name for this game project by James Coote. It began as Project Iridium for a while, but it's nice to have a neat space-esque title now.

This past week I had been working with James in developing a banknote design, which will go well in the game as we try to portray a currency system within the universe.

The final colour combination is still being deliberated, but here are the 10 concepts and the original monochrome design with colour palette:











Tuesday, February 14, 2012

More guilloches!

So many. Trying to simplify it so it isn't so busy.
Some good days, some bad days.




Wednesday, February 8, 2012

Update 8/02/2012

Pretty close to finishing up the basic buttons and icons for now. I'm currently experimenting with a particular style that James (the fellow leading this Android game project) suggested. The idea is to get a sort of guilloche effect for the logo. Using Alchemy (free program found here) I managed to develop basic patterns, then doing the ol' duplicate and rotate to get these.
Hopefully I'm going in the right direction, I'll see soon enough :)