Wednesday, September 14, 2011

High on Motivation

Creating normal maps gave me a huge shot of motivation, and I'm thriving off it. Thanks to Unity auto updating Psd files, it's been really awesome to see the instant changes while working on the textures and normal maps....very much enjoying seeing concepts coming to life.

Also had to adjust the menu look so that it conveys the right ambient mood, so far I've speed painted one version, but it's not so much of a priority as the textures and particles for the time being. If only time would slow down a little more, that would help a lot.

Front on Game Menu

Persp #1 Game Menu

From Concept...

...To model...

...To base textured...

...To bump mapped.

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