Wednesday, July 4, 2012

A Long Time Between Drinks

My overdue apologies for not doing regular blog posts,
Since my fellow uni friends and I went on to create our indie game company Well Placed Cactus, its been a busy few months doing art for multiple projects.


So to update:
In terms of working with James Coote and his game Star Syndicate, I completed what I was required to do and I believe a beta will be released for android phones very soon. I certainly hope to link the game here in the near future.


After that I went on to do some light work on an interactive education game, which is all I can say about it right now until it nears its release date. It was already 80-90% complete, and it just needs polish on UI elements.


Whilst doing that, this past month I have been creating all the art for Well Placed Cactus's first iPhone game, which will go by the name of Camel Rush. After a fairly hectic few weeks it has finally been submitted and is awaiting the apple sign of approval.



In celebration of our upcoming game Camel Rush, I will be showing bits and pieces of the progress to the final game's look. At the beginning we did have a little trouble locking down a theme, which admittedly made time management more hectic.
However we hope to have learnt from our lesson and apply this to our next project, which is starting really soon.

Here's the flood of work from the beginning to end:

























































Kai.