Looks like 'Level 5' games idea has become a passing fart, as there wasn't enough drive for it (among other things i can't remember right now). But good news is the Wednesday meeting allowed everyone to voice their opinions and figure out a plan that hopefully wouldn't get us burning on the last few weeks of the semester. So the go is that instead of 6 games, 4 games will be in production (subject to change), a metal slug-esque game, a metroid-esque game that has a Blame vibe to it, a snowballing game, and a text adventure. My job at the moment is to help out Tyson with his Metroidy enemy concepts, whilst juggling Industry work with Gordon Moyes and a motion capture essay. Funsies.
By next Tuesday, design docs should be fairly finalized, and my life of leisure will cease to exist.
Showing posts with label university. Show all posts
Showing posts with label university. Show all posts
Thursday, August 5, 2010
Sunday, July 11, 2010
JELLYFISH SURPRISE! now that i've got your attention...
Check out this animation created by Andy Copeland, John Grist, Luke Mathers and Francis Stanton, graduated animators of 2009 from Griffith University Queensland College of Art:
http://vimeo.com/13240351
Love it, support it, spam it until it floods the internet.
http://vimeo.com/13240351
Love it, support it, spam it until it floods the internet.
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